Working Mathematically

To view all information on the current Victorian Curriculum go to the VCAA site (http://victoriancurriculum.vcaa.vic.edu.au)

This version of the Mathematics Developmental Continuum is being updated. Currently the organization of the Indicators of Progress is aligned to the outdated VELS curriculum.

VELS levels correspond to school year levels as follows:

  • VELS Level 1 - Foundation
  • VELS Level 2 - Years 1 and 2
  • VELS Level 3 - Years 3 and 4
  • VELS Level 4 - Years 5 and 6
  • VELS Level 5 - Years 7 and 8
  • VELS Level 6 - Years 9 and 10
Mathematics Standards and Progression Points Indicator of Progress

 

At Level 1, students use diagrams and materials to investigate mathematical and real life situations. They explore patterns in number and space by manipulating objects according to simple rules (for example, turning letters to make patterns like bqbqbq, or flipping to make bdbdbdbd).

They test simple conjectures such as ‘nine is four more than five’. They make rough estimates and check their work with respect to computations and constructions in Number, Space, and Measurement, chance and data. They devise and follow ways of recording computations using the digit keys and +, - and = keys on a four function calculator.

They use drawing tools such as simple shape templates and geometry software to draw points, lines, shapes and simple patterns. They copy a picture of a simple composite shape such as a child’s sketch of a house.

 

At Level 2, students make and test simple conjectures by finding examples, counter-examples and special cases and informally decide whether a conjecture is likely to be true. They use place value to enter and read displayed numbers on a calculator. They use a four-function calculator, including use of the constant addition function and x key, to check the accuracy of mental and written estimations and approximations and solutions to simple number sentences and equations.

 

At Level 3, students apply number skills to everyday contexts such as shopping, with appropriate rounding to the nearest five cents. They recognise the mathematical structure of problems and use appropriate strategies (for example, recognition of sameness, difference and repetition) to find solutions.

Students test the truth of mathematical statements and generalisations. For example, in:

  • number (which shapes can be easily used to show fractions)
  • computations (whether products will be odd or even, the patterns of remainders from division)
  • number patterns (the patterns of ones digits of multiples, terminating or repeating decimals resulting from division)
  • shape properties (which shapes have symmetry, which solids can be stacked)
  • transformations (the effects of slides, reflections and turns on a shape)
  • measurement (the relationship between size and capacity of a container).

Students use calculators to explore number patterns and check the accuracy of estimations. They use a variety of computer software to create diagrams, shapes, tessellations and to organise and present data.

 

At Level 4, use students recognise and investigate the use of mathematics in real (for example, determination of test results as a percentage) and historical situations (for example, the emergence of negative numbers).

Students develop and test conjectures. They understand that a few successful examples are not sufficient proof and recognise that a single counter-example is sufficient to invalidate a conjecture. For example, in:

  • number (all numbers can be shown as a rectangular array)
  • computations (multiplication leads to a larger number)
  • number patterns ( the next number in the sequence 2, 4, 6 … must be 8)
  • shape properties (all parallelograms are rectangles)
  • chance (a six is harder to roll on die than a one).

Students use the mathematical structure of problems to choose strategies for solutions. They explain their reasoning and procedures and interpret solutions. They create new problems based on familiar problem structures.

Students engage in investigations involving mathematical modelling. They use calculators and computers to investigate and implement algorithms (for example, for finding the lowest common multiple of two numbers), explore number facts and puzzles, generate simulations (for example, the gender of children in a family of four children), and transform shapes and solids.

 

At Level 5, students formulate conjectures and follow simple mathematical deductions (for example, if the side length of a cube is doubled, then the surface area increases by a factor of four, and the volume increases by a factor of eight).

Students use variables in general mathematical statements. They substitute numbers for variables (for example, in equations, inequalities, identities and formulas).

Students explain geometric propositions (for example, by varying the location of key points and/or lines in a construction).

Students develop simple mathematical models for real situations (for example, using constant rates of change for linear models). They develop generalisations by abstracting the features from situations and expressing these in words and symbols. They predict using interpolation (working with what is already known) and extrapolation (working beyond what is already known). They analyse the reasonableness of points of view, procedures and results, according to given criteria, and identify limitations and/or constraints in context.

Students use technology such as graphic calculators, spreadsheets, dynamic geometry software and computer algebra systems for a range of mathematical purposes including numerical computation, graphing, investigation of patterns and relations for algebraic expressions, and the production of geometric drawings.

 

At Level 6, students formulate and test conjectures, generalisations and arguments in natural language and symbolic form (for example, ‘if m2 is even then m is even, and if m2 is odd then m is odd’). They follow formal mathematical arguments for the truth of propositions (for example, ‘the sum of three consecutive natural numbers is divisible by 3’).

Students choose, use and develop mathematical models and procedures to investigate and solve problems set in a wide range of practical, theoretical and historical contexts (for example, exact and approximate measurement formulas for the volumes of various three dimensional objects such as truncated pyramids). They generalise from one situation to another, and investigate it further by changing the initial constraints or other boundary conditions. They judge the reasonableness of their results based on the context under consideration.

They select and use technology in various combinations to assist in mathematical inquiry, to manipulate and represent data, to analyse functions and carry out symbolic manipulation. They use geometry software or graphics calculators to create geometric objects and transform them, taking into account invariance under transformation.